Get 50 digital team building games : fast, fun meeting openers, PDF

By John Chen

ISBN-10: 1118180933

ISBN-13: 9781118180938

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ISBN-13: 9781118227374

ISBN-10: 1118240316

ISBN-13: 9781118240311

ISBN-10: 1118265025

ISBN-13: 9781118265024

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ISBN-13: 9781119203261

Use know-how to extend loyalty and productiveness on your employees

50 electronic Team-Building Games bargains enjoyable, energizing assembly openers, group actions, and crew adventures for enterprise groups, utilizing Twitter, GPS, fb, smartphones, and different know-how. The video games will be performed in-person or nearly, and variety from 5-minute ice-breakers to an epic four-hour GPS-based experience. Designed to be lead by means of managers, facilitators, presenters, and audio system, the actions aid groups and teams get pleased with know-how, get to grasp one another higher, construct belief, increase verbal exchange, and extra. little need to be a "techie" to steer those games—they're uncomplicated and well-scripted.

Author John Chen is the CEO of Geoteaming, an organization that makes use of know-how and event to coach groups the way to collaborate.

  • How to steer an easy, quickly, enjoyable workforce development job with easy-to-follow instructions
  • How to create profitable "virtual" group construction that calls for NO go back and forth and little to no extra expenses
  • How to interact standoffish engineers, "hard to arrive" technical groups, or Gen X/Y teammates with expertise they take pleasure in using

Successful technology-based staff construction can construct buzz in your corporation, construct severely vital relationships and communique internally, and hold your group conversing approximately it for weeks afterward!

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Additional info for 50 digital team building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more

Sample text

Other options are to have people use their own camera phones to take their photos and have them text or e-mail the photos with a caption. You can exhibit all of them by displaying pictures on a projector from a computer or using a program that can share your desktop, such as BuddyMeeting. Setup Have at least one iPad 2 that you can use or check to see if enough participants have cell phones with cameras and the capability to text or e-mail a photo. Another option is to make digital cameras available that you can collect and from which you can quickly download photos.

What did you do when you failed? How can you do it even faster? Variations Allow the teams to complete the game two or three times in an attempt to increase their speed with each try. It can make the game too easy if their names are displayed on the app they’re using, so you can have them chat A-Z in alphabetical order instead. Case Study We did this activity with one especially dysfunctional team of 10 people. They asked no questions before they started, spent no time on process, and just started working using trial and error.

Org) declared 2010 the year of social media as a viable training vehicle. The year 2011 was named the year of mobile learning, or mLearning. How Twitter Made This Book Happen I have presented team-building sessions at the ASTD national conference for many years, and in 2011, I proposed a brand new session called TweetTeams: Twitter-based team building. I used a Twitter-based tool called HootSuite to promote the session throughout the conference. I opened a free 1-hour consulting session to get anyone on Twitter prior to the presentation, and I brought four new iPad 2’s to let people borrow during my session so they could create all new content.

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50 digital team building games : fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more by John Chen


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